float4 main (float4 pos : POSITION, uniform float4 colour) : COLOR
{
	return colour;
}

float4 mainCg (float4 colour0 : COLOR) : COLOR
{
    return colour0;
}

float4 mainForAmbientOneTexture (float4 pos : POSITION, float2 oUv : TEXCOORD0, float4 colour0 : COLOR, uniform float4 colour) : COLOR
{
	return colour;
}