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CrowdStrike: There’s just no excuse

I believe invasive SW like CrowdStrike should rarely need to be installed. It can make sense to install it in an employer-provided laptop because lots of people like to click on whatever link they receive and install whatever app they see. The employee is in full control of the laptop […]


DirectStorage speculations & myths

So, it’s been 2 months since the release of DirectStorage Github repos and no new major updates. I deferred this post for a little while waiting for more updates, but I guess I’ll just have to post it with what has been made available so far. Myths? At least so […]


A little clarification on modern shader compile times

So I saw these tweets earlier today: Horizon Zero Dawn has been fun.Tells me I have an old driver. Still runs. Takes 30 minutes to compile shaders. I watch the intro cut scene. I think. Better to update the drivers. I quit. Update drivers. Start the game again.And now we’re […]


Solución: La página de AFIP no permite eliminar adherentes de Obra Social

La página de AFIP siempre está llena de actualizaciones, muchas de ellas innecesarias. Y sucede que en la última actualización algunos se habrán encontrado con la sorpresa que es imposible eliminar un adherente de Obra Social del Monotributo. El caso en cuestión se trataba de un allegado cuyo familiar adherente había […]


Git, the Linux kernel, and other projects.

So every now and then I hear: – We’re falling short on git. It wasn’t designed for big projects. [often in the context of game development] – Is your project as big as the Linux Kernel? No? I thought so. I find this extremely misleading. Not because the Linux Kernel isn’t […]